About
Mac geek since 1984. Take that, you whippersnappers and NeXT fanboys! Currently serving as CTO of Avacast Corporation. Formerly CTO of Digital Planet, VP of Engineering at iXL Los Angeles, and founder of Blip Internet Playground.
I’ve written three books about Macs, now long out of print: the best-selling Mac Shareware 500, Mac Programmer’s Cookbook, and the Mac Web Server Book. I’ve also written a number of chapters in other books and some product reviews for MacWorld.
Last year I started a company called Stinkbot LLC, which sells the TubeSock YouTube to iPod converter, for both Mac OS X and Windows.
My one lasting contribution to the Mac universe is Let1kWindowsBloom, a tiny five-line app I threw together to test the speed of Mac OS X beta. After it was mentioned on Macintouch, I received hundreds of hate emails. I suppose they think Mac OS X isn’t slow if nobody points out that it’s slow. (Yes, I know. It’s not slow anymore. Please god, make them stop.) That was six years ago. Weirdly, it’s still part of the “teh snappy” conversation. Recently I saw some web site using it to benchmark Mac OS X Tiger. It will never die. Get your own copy here.All the rest you need to know is at http://www.vgg.com/rob.
Comment from Pete
Time January 19, 2007 at 4:55 am
Hi Rob,
Sorry to use this form - looking for a contact page
Ive come across your torque wiimote project while looking through the darwinRemote pages. Great work man, its really excellent that we can start to figure ot how the future of interaction is going to be
Im trying to build a similar thing, though my version plugs into the neko VM, which runs haXe, which runs (!) , swHX, which (phew) hosts desktop flash applications. So in short will provide a way to use the wiimote from flash - not web based unfortunately, but really just a lightway of quickly scripting behaviors.
Ive got it all working by writing a wrapper to the existing framework (neko extensions are c) - but am finding a small issue with the wiimote disconnecting after 5 or so seconds. I was wondering if you have come up against any similar problems? Im not by nature a mac coder (first mac project) - and perhaps the issue is in my obj-c to c bridge (i dont know if its even legally technically?)
How did you go about integrating into tourqe - did you have to rewrite the framework from scratch..?
Ha
sorry far too many rambling questions - feel free to tell me to go away 