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Category: Games

Wii Remote + Torque Game Engine: Download Now!

20 December, 2006 (23:40) | Games, Mac, osx, wii

For the doubters, I have put together a binary OSX-only release of the Torque Game Engine with the Wii remote control code. I’m hoping a few people will give it a try. Let me know in the comments if you find any bugs.

Download .zip here (45 MB)

It’s a (mostly stock) TGE binary using the default [...]

Wii Remote + IR working with Torque Game Engine

17 December, 2006 (23:11) | Games, Mac, osx, wii

Status of my project to integrate the Wii remote with the Mac OSX Torque game engine: done!

Sunday night I got everything working. With the homemade sensor bar over the monitor, the IR code added to the game engine, and some decent AI opponents added to the game, it was finally ready.

(There’s also a higher [...]

Wii Sensor Bar for $9.17 (plus tax)

17 December, 2006 (15:50) | Games, Mac, osx, wii

After a quick Radio Shack run, ostensibly for another X-10 for the Xmas tree (ack, they don’t carry them any more), I also picked up a bag of supplies to make a Wii sensor bar. I wasn’t exactly sure what I would need, so I grabbed a bunch of things.
Here’s what I came up with:

The [...]

Wii Remote Working with Mac Torque Game Engine

15 December, 2006 (00:45) | Games, Mac, osx, wii

Hey, I’ve finally got something to blog about. So yeah, I got a Wii. You know, it’s for the kids! It’s not for me, honest, honey! I was talking to a friend about the Wii, and we came up with a great idea for a Wii game. But, how could we protoype such a thing?
Now, [...]